Instead of traditional "save the world from evil", Bioware has given us a game that plays out in wonderful shades of gray. While the game starts slowly and feels aimless, you realize as you play through that every decision, every mission you go on, ends up effecting the world and how you play your character. It's an intimate story about family, politics, and religion all set against the backdrop of dark fantasy. You play Hawke, a refugee from Lothering, fleeing the events of the first game. Kirkwall itself is a complex city-state in political turmoil. Instead of travelling Ferelden to stop a massive archdemon from destroying the world, the creators have streamlined the game into the city of Kirkwall. ![]() The gameplay is faster than it's predecessor and the story more intimate. You Dragon Age 2 shakes things up, and as a result as caused a polarizing view of the worthy RPG. ![]() Dragon Age 2 shakes things up, and as a result as caused a polarizing view of the worthy RPG.
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